Jonathon Sherwood
Game Designer and Developer
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Whomsoever takes up this title shall wield power eternal...
Content Design
Systems Design
First professional project: A 2D Platformer/Shooter with fully unique assets. Released to Steam under Autumn's Dawn LLC
Design
C# Programming
Pixel Art
Music
An unannounced, official Blizzard Entertainment project that I was hired on for.
Quest Design
A 2D platformer in a 3D world, maneuver around the giant mech to repair damages while avoiding enemies and missile fire to keep the fight going.
Project Lead
Lead Gameplay Design
A Warcraft III custom campaign. Rally the scattered militia and use them to push out the invading Orcs. But be careful; your only strength is your numbers.
Level Design
Set Design
In-Editor Scripting
An action-adventure, puzzle game prototype that has the player fending off enemies with their body while their throwable head controls the camera.